
Itâs the first question almost every founder asks, and the one most agencies dodge with âit dependsâ. It does depend â but not so much that you canât get a meaningful answer. After two decades of quoting mobile apps, the ranges have settled into reasonably predictable bands. Hereâs what an app actually costs in 2026, what the money buys you and where the bargain-basement promises tend to fall apart.
For a custom-built native or cross-platform app delivered by a credible team in the UK or Europe, todayâs figures look roughly like this:
Anything quoted significantly below the bottom of these bands usually means one of three things: the team is junior, the scope has been quietly cut, or the bill catches up to you in change requests after signing.
Most people assume âmore screensâ is the cost driver. It isnât. The real escalators are:
Anything live â chat, location tracking, collaborative editing, multiplayer â adds a whole infrastructure layer (sockets, message brokers, presence). Itâs not a âscreenâ, but it can double a backend budget.
A clean third-party API with good docs is cheap. A legacy SOAP service, an internal ERP with no test environment, or a partner whoâs âstill drafting the specâ can quietly burn weeks. Always quote integrations separately and conservatively.
GDPR is the floor. Add HIPAA, PCI-DSS, ISO 27001, accessibility (WCAG 2.2 AA) or anything sector-specific and the cost of doing the work properly â audits, documentation, secure hosting â adds 15â30%.
A well-designed app with custom illustration, motion and a polished interaction layer takes 2â3x the design budget of a âMaterial-defaultsâ build. Worth it for consumer brands; overkill for an internal tool.
Submitting to Apple and Google takes longer than people expect. Appleâs review can reject for things you didnât think to plan for â privacy manifests, sign-in requirements, payment rules. Budget for at least two rounds.
Youâll see them advertised â usually built on a low-code template, white-labelled, with a generic backend the agency owns. They work, briefly, for very simple use cases. The problems show up later:
For a hobby project, thatâs fine. For anything you plan to grow into a business, youâre paying twice â once to build the throwaway, again to build the real one.
Even a well-quoted project has running costs people forget:
A quote that doesnât break down whatâs included is a red flag. A useful quote separates:
If two quotes for âthe same appâ are wildly different, the cheaper one is usually leaving things out â not pricing more efficiently.
The cost of an app isnât really the question. The question is whether the thing you build returns more than it costs â through revenue, efficiency, retention or strategic positioning. A ÂŁ60,000 build that saves your team 20 hours a week pays itself back inside a year. A ÂŁ5,000 build that doesnât quite work pays nothing back at all.
If youâre in the early stages of scoping, the most valuable conversation you can have isnât with a sales rep â itâs with someone whoâll walk you through which of these cost drivers actually apply to your idea, and which you can defer. Weâre always happy to have that conversation, with no expectation of where it leads.
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